#ifndef _DOT_SORT_GAME_HPP_
#define _DOT_SORT_GAME_HPP_

#include <SFML/System/Clock.hpp>

#include <SFML/Graphics/RenderWindow.hpp>

#include <string>

class Game
{
	private:
		const std::string name = "Dot Sort";
		sf::RenderWindow* window;
		sf::Clock clock;

		void update();
		void processEvents();

		void draw();

		bool quit = false;

	public:
		Game();
		~Game();

		void run();
};

#endif
